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        <title>11.6.1 Forge BlockState V1 · Harbinger</title>
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        <li class="header">总目录</li>
        
        
    

    
        
        <li class="header">前言</li>
        
        
    
        <li class="chapter " data-level="2.1" >
            
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                    前言
            
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                    写在前面：这是什么？
            
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                    序：《异教与隐士》
            
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        <li class="chapter " data-level="3.1" data-path="../../chapter-01/">
            
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                    1. 站在巨人的肩膀上
            
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        <li class="chapter " data-level="3.1.1" data-path="../../chapter-01/mcp.html">
            
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                    1.1 MCP
            
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        <li class="chapter " data-level="3.1.2" data-path="../../chapter-01/forge.html">
            
                <a href="../../chapter-01/forge.html">
            
                    
                    1.2 Forge
            
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        <li class="chapter " data-level="3.1.3" data-path="../../chapter-01/forgegradle.html">
            
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                    1.3 ForgeGradle
            
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        <li class="chapter " data-level="3.2" data-path="../../chapter-02/">
            
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                    2. 一切的开始
            
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        <li class="chapter " data-level="3.2.1" data-path="../../chapter-02/metadata.html">
            
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                    2.1 Mod 元数据
            
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        <li class="chapter " data-level="3.2.2" data-path="../../chapter-02/build.html">
            
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                    2.2 Mod 的构建与发布
            
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                    3. 事件
            
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                    4. 物品
            
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                    4.1 ItemStack
            
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        <li class="chapter " data-level="3.4.2" data-path="../../chapter-04/advanced/">
            
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                    4.2 物品进阶
            
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                    4.2.1 Meta-hack
            
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                    4.2.2 食物
            
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                    4.2.3 工具及武器等
            
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        <li class="chapter " data-level="3.4.2.4" data-path="../../chapter-04/advanced/armor.html">
            
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                    4.2.4 护甲
            
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        <li class="chapter " data-level="3.4.2.5" data-path="../../chapter-04/advanced/throwable.html">
            
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                    4.2.5 投掷物
            
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                    5. 方块
            
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                    5.1 方块状态
            
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                    5.2 高级的方块
            
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                    5.2.1 矿石
            
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                    5.2.2 作物
            
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        <li class="chapter " data-level="3.5.2.3" data-path="../../chapter-05/advanced/sapling.html">
            
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                    5.2.3 树苗
            
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        <li class="chapter " data-level="3.5.2.4" data-path="../../chapter-05/advanced/redstone-sensitive.html">
            
                <a href="../../chapter-05/advanced/redstone-sensitive.html">
            
                    
                    5.2.4 红石信号敏感的方块
            
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        <li class="chapter " data-level="3.5.2.5" data-path="../../chapter-05/advanced/air-like.html">
            
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                    5.2.5 类似空气的方块
            
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                    5.3 掉落概论
            
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        <li class="chapter " data-level="3.6" data-path="../../chapter-06/">
            
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                    6. 注册表
            
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                    7. 物理端、逻辑端与网络 IO
            
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                    7.1 TileEntity 内建的解决方案
            
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        <li class="chapter " data-level="3.7.2" data-path="../../chapter-07/entity-sync.html">
            
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                    7.2 实体的解决方案
            
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                    7.3 Forge 的扩展
            
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        <li class="chapter " data-level="3.7.3.1" data-path="../../chapter-07/forge-extension/simple-network-wrapper.html">
            
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                    7.3.1 SimpleNetworkWrapper
            
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        <li class="chapter " data-level="3.7.3.2" data-path="../../chapter-07/forge-extension/fml-event-channel.html">
            
                <a href="../../chapter-07/forge-extension/fml-event-channel.html">
            
                    
                    7.3.2 FMLEventChannel
            
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        <li class="chapter " data-level="3.8" data-path="../../chapter-08/">
            
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                    8. 实体
            
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        <li class="chapter " data-level="3.9" data-path="../../chapter-09/">
            
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                    9. 方块实体（TileEntity）
            
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        <li class="chapter " data-level="3.9.1" data-path="../../chapter-09/examples/">
            
                <a href="../../chapter-09/examples/">
            
                    
                    9.1 实例
            
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        <li class="chapter " data-level="3.9.1.1" data-path="../../chapter-09/examples/inventory.html">
            
                <a href="../../chapter-09/examples/inventory.html">
            
                    
                    9.1.1 箱子，或别的种类的物品容器
            
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        <li class="chapter " data-level="3.9.1.2" data-path="../../chapter-09/examples/tank.md">
            
                <span>
            
                    
                    9.1.2 流体储罐
            
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        <li class="chapter " data-level="3.9.1.3" data-path="../../chapter-09/examples/grinder.md">
            
                <span>
            
                    
                    9.1.3 打粉机
            
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        <li class="chapter " data-level="3.10" data-path="../../chapter-10/">
            
                <a href="../../chapter-10/">
            
                    
                    10. 附魔
            
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        <li class="chapter " data-level="3.11" data-path="../">
            
                <a href="../">
            
                    
                    11. 渲染概论
            
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        <li class="chapter " data-level="3.11.1" data-path="../baked/">
            
                <a href="../baked/">
            
                    
                    11.1 方块及物品模型
            
                </a>
            

            
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        <li class="chapter " data-level="3.11.1.1" data-path="../baked/custom-mesh.html">
            
                <a href="../baked/custom-mesh.html">
            
                    
                    11.1.1 自定义物品模型映射
            
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        <li class="chapter " data-level="3.11.1.2" data-path="../baked/tint.html">
            
                <a href="../baked/tint.html">
            
                    
                    11.1.2 染色
            
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        <li class="chapter " data-level="3.11.1.3" data-path="../baked/block-state-json.md">
            
                <span>
            
                    
                    11.1.3 方块状态映射
            
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        <li class="chapter " data-level="3.11.1.4" data-path="../baked/state-mapper.md">
            
                <span>
            
                    
                    11.1.4 IStateMapper
            
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        <li class="chapter " data-level="3.11.2" data-path="../custom-baked/">
            
                <a href="../custom-baked/">
            
                    
                    11.2 自定义模型
            
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        <li class="chapter " data-level="3.11.2.1" data-path="../custom-baked/baked.html">
            
                <a href="../custom-baked/baked.html">
            
                    
                    11.2.1 IBakedModel
            
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        <li class="chapter " data-level="3.11.2.2" data-path="../custom-baked/unbaked.html">
            
                <a href="../custom-baked/unbaked.html">
            
                    
                    11.2.2 IModel
            
                </a>
            

            
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        <li class="chapter " data-level="3.11.2.3" data-path="../custom-baked/loader.html">
            
                <a href="../custom-baked/loader.html">
            
                    
                    11.2.3 ICustomModelLoader
            
                </a>
            

            
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        <li class="chapter " data-level="3.11.2.4" data-path="../custom-baked/item-override.html">
            
                <a href="../custom-baked/item-override.html">
            
                    
                    11.2.4 ItemOverrideList
            
                </a>
            

            
        </li>
    

            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.11.3" data-path="../entity-model/">
            
                <a href="../entity-model/">
            
                    
                    11.3 实体模型
            
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            <ul class="articles">
                
    
        <li class="chapter " data-level="3.11.3.1" data-path="../entity-model/encapsulated-model.html">
            
                <a href="../entity-model/encapsulated-model.html">
            
                    
                    11.3.1 ModelBase
            
                </a>
            

            
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        <li class="chapter " data-level="3.11.3.2" data-path="../entity-model/events.html">
            
                <a href="../entity-model/events.html">
            
                    
                    11.3.2 相关事件
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.11.4" data-path="../tesr.html">
            
                <a href="../tesr.html">
            
                    
                    11.4 TESR
            
                </a>
            

            
        </li>
    
        <li class="chapter " data-level="3.11.5" data-path="../render-layer.md">
            
                <span>
            
                    
                    11.5 Render Layer
            
                </a>
            

            
        </li>
    
        <li class="chapter " data-level="3.11.6" data-path="./">
            
                <a href="./">
            
                    
                    11.6 Forge 的扩展
            
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        <li class="chapter active" data-level="3.11.6.1" data-path="forge-v1.html">
            
                <a href="forge-v1.html">
            
                    
                    11.6.1 Forge BlockState V1
            
                </a>
            

            
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        <li class="chapter " data-level="3.11.6.2" data-path="other-format.html">
            
                <a href="other-format.html">
            
                    
                    11.6.2 其他格式的模型
            
                </a>
            

            
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        <li class="chapter " data-level="3.11.6.3" data-path="fast-tesr.html">
            
                <a href="fast-tesr.html">
            
                    
                    11.6.3 FastTESR
            
                </a>
            

            
        </li>
    
        <li class="chapter " data-level="3.11.6.4" data-path="animation.html">
            
                <a href="animation.html">
            
                    
                    11.6.4 动画状态机
            
                </a>
            

            
        </li>
    
        <li class="chapter " data-level="3.11.6.5" data-path="teisr.html">
            
                <a href="teisr.html">
            
                    
                    11.6.5 TileEntityItemStackRenderer
            
                </a>
            

            
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        </li>
    

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        <li class="chapter " data-level="3.12" data-path="../../chapter-12/">
            
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                    12. 药水与状态效果
            
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        <li class="chapter " data-level="3.12.1" data-path="../../chapter-12/potion.html">
            
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                    12.1 状态效果
            
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        <li class="chapter " data-level="3.12.2" data-path="../../chapter-12/attributes-modifier.html">
            
                <a href="../../chapter-12/attributes-modifier.html">
            
                    
                    12.2 状态效果与属性修饰符
            
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        <li class="chapter " data-level="3.12.3" data-path="../../chapter-12/potion-type.html">
            
                <a href="../../chapter-12/potion-type.html">
            
                    
                    12.3 药水类型
            
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        <li class="chapter " data-level="3.13" data-path="../../chapter-13/">
            
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                    13. 国际化与本地化
            
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        <li class="chapter " data-level="3.13.1" data-path="../../chapter-13/text-component.html">
            
                <a href="../../chapter-13/text-component.html">
            
                    
                    13.1 文本组件（ITextComponent）
            
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        <li class="chapter " data-level="3.13.2" data-path="../../chapter-13/note.html">
            
                <a href="../../chapter-13/note.html">
            
                    
                    13.2 注意事项
            
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        <li class="chapter " data-level="3.14" data-path="../../chapter-14/">
            
                <a href="../../chapter-14/">
            
                    
                    14. 用户交互界面（GUI）
            
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            <ul class="articles">
                
    
        <li class="chapter " data-level="3.14.1" data-path="../../chapter-14/widget/index.md">
            
                <span>
            
                    
                    14.1 Widget
            
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        <li class="chapter " data-level="3.14.1.1" data-path="../../chapter-14/widget/text-field.md">
            
                <span>
            
                    
                    14.1.1 文本输入
            
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        <li class="chapter " data-level="3.14.1.2" data-path="../../chapter-14/widget/button.md">
            
                <span>
            
                    
                    14.1.2 按钮
            
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        <li class="chapter " data-level="3.14.1.3" data-path="../../chapter-14/widget/list.md">
            
                <span>
            
                    
                    14.1.3 列表
            
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        <li class="chapter " data-level="3.14.2" data-path="../../chapter-14/main-screem/index.md">
            
                <span>
            
                    
                    14.2 游戏主界面与 HUD
            
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        </li>
    
        <li class="chapter " data-level="3.14.3" data-path="../../chapter-14/toast/index.md">
            
                <span>
            
                    
                    14.3 Toast
            
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        <li class="chapter " data-level="3.14.4" data-path="../../chapter-14/container.md">
            
                <span>
            
                    
                    14.4 Container 与数据同步
            
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        <li class="chapter " data-level="3.15" data-path="../../chapter-15/">
            
                <a href="../../chapter-15/">
            
                    
                    15. 音效控制
            
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        <li class="chapter " data-level="3.16" data-path="../../chapter-16/">
            
                <a href="../../chapter-16/">
            
                    
                    16. 粒子效果
            
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        <li class="chapter " data-level="3.17" data-path="../../chapter-17/">
            
                <a href="../../chapter-17/">
            
                    
                    17. 资源包
            
                </a>
            

            
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        <li class="chapter " data-level="3.18" data-path="../../chapter-18/">
            
                <a href="../../chapter-18/">
            
                    
                    18. 用户输入
            
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        <li class="chapter " data-level="3.18.1" data-path="../../chapter-18/keyboard.html">
            
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                    18.1 键盘输入
            
                </a>
            

            
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        <li class="chapter " data-level="3.18.2" data-path="../../chapter-18/mouse.html">
            
                <a href="../../chapter-18/mouse.html">
            
                    
                    18.2 鼠标输入
            
                </a>
            

            
            <ul class="articles">
                
    
        <li class="chapter " data-level="3.18.2.1" data-path="../../chapter-18/mouse-in-gui.md">
            
                <span>
            
                    
                    18.2.1 GUI 中的鼠标控制
            
                </a>
            

            
        </li>
    

            </ul>
            
        </li>
    

            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.19" data-path="../../chapter-19/">
            
                <a href="../../chapter-19/">
            
                    
                    19. 世界生成与新维度
            
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            <ul class="articles">
                
    
        <li class="chapter " data-level="3.19.1" data-path="../../chapter-19/world-gen-feature/">
            
                <a href="../../chapter-19/world-gen-feature/">
            
                    
                    19.1 地图特性（Feature）
            
                </a>
            

            
            <ul class="articles">
                
    
        <li class="chapter " data-level="3.19.1.1" data-path="../../chapter-19/world-gen-feature/ore.html">
            
                <a href="../../chapter-19/world-gen-feature/ore.html">
            
                    
                    19.1.1 矿石生成
            
                </a>
            

            
        </li>
    
        <li class="chapter " data-level="3.19.1.2" data-path="../../chapter-19/world-gen-feature/retro-gen.md">
            
                <span>
            
                    
                    19.1.2 Retrogen
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.19.2" data-path="../../chapter-19/biome/index.md">
            
                <span>
            
                    
                    19.2 生物群系（Biome）
            
                </a>
            

            
            <ul class="articles">
                
    
        <li class="chapter " data-level="3.19.2.1" data-path="../../chapter-19/biome/feature.md">
            
                <span>
            
                    
                    19.2.1 复用地图特性
            
                </a>
            

            
        </li>
    
        <li class="chapter " data-level="3.19.2.2" data-path="../../chapter-19/biome/decorator.md">
            
                <span>
            
                    
                    19.2.2 生物群系装饰器（Decorator）
            
                </a>
            

            
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        <li class="chapter " data-level="3.19.2.3" data-path="../../chapter-19/biome/natural-spawn.md">
            
                <span>
            
                    
                    19.2.3 刷新生物
            
                </a>
            

            
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        <li class="chapter " data-level="3.19.2.4" data-path="../../chapter-19/biome/flower-entry.md">
            
                <span>
            
                    
                    19.2.3 附加篇：关于骨粉
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.19.3" data-path="../../chapter-19/structure/index.md">
            
                <span>
            
                    
                    19.3 大型结构
            
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        <li class="chapter " data-level="3.19.3.1" data-path="../../chapter-19/structure/base.md">
            
                <span>
            
                    
                    19.3.1 MapGenBase
            
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        <li class="chapter " data-level="3.19.3.2" data-path="../../chapter-19/structure/structure.md">
            
                <span>
            
                    
                    19.3.2 MapGenStructure
            
                </a>
            

            
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        <li class="chapter " data-level="3.19.3.3" data-path="../../chapter-19/structure/template.md">
            
                <span>
            
                    
                    19.3.3 Template
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.19.4" data-path="../../chapter-19/dimension/">
            
                <a href="../../chapter-19/dimension/">
            
                    
                    19.4 新维度
            
                </a>
            

            
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        <li class="chapter " data-level="3.19.4.1" data-path="../../chapter-19/dimension/type.md">
            
                <span>
            
                    
                    19.4.1  可选的 WorldType
            
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        <li class="chapter " data-level="3.19.4.2" data-path="../../chapter-19/dimension/dimension.md">
            
                <span>
            
                    
                    19.4.2 WorldProvider
            
                </a>
            

            
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        <li class="chapter " data-level="3.19.4.3" data-path="../../chapter-19/dimension/chunk-gen.md">
            
                <span>
            
                    
                    19.4.3 IChunkGenerator
            
                </a>
            

            
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        <li class="chapter " data-level="3.19.4.4" data-path="../../chapter-19/dimension/biome-gen.md">
            
                <span>
            
                    
                    19.4.4 BiomeProvider
            
                </a>
            

            
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            </ul>
            
        </li>
    

            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.20" data-path="../../chapter-20/">
            
                <a href="../../chapter-20/">
            
                    
                    20. 村庄
            
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        <li class="chapter " data-level="3.20.1" data-path="../../chapter-20/villager-profession.html">
            
                <a href="../../chapter-20/villager-profession.html">
            
                    
                    20.1 村民职业
            
                </a>
            

            
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        <li class="chapter " data-level="3.20.2" data-path="../../chapter-20/village-structure.md">
            
                <span>
            
                    
                    20.2 村庄结构
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.21" data-path="../../chapter-21/">
            
                <a href="../../chapter-21/">
            
                    
                    21. 合成表
            
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        <li class="chapter " data-level="3.21.1" data-path="../../chapter-21/forge-extension/">
            
                <a href="../../chapter-21/forge-extension/">
            
                    
                    21.1 Forge 的扩展
            
                </a>
            

            
            <ul class="articles">
                
    
        <li class="chapter " data-level="3.21.1.1" data-path="../../chapter-21/forge-extension/ore-dictionary.html">
            
                <a href="../../chapter-21/forge-extension/ore-dictionary.html">
            
                    
                    21.1.1 矿物词典（Ore Dictionary）
            
                </a>
            

            
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        <li class="chapter " data-level="3.21.1.2" data-path="../../chapter-21/forge-extension/condition.html">
            
                <a href="../../chapter-21/forge-extension/condition.html">
            
                    
                    21.1.2 IConditionFactory
            
                </a>
            

            
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        <li class="chapter " data-level="3.21.1.3" data-path="../../chapter-21/forge-extension/ingredient-factory.html">
            
                <a href="../../chapter-21/forge-extension/ingredient-factory.html">
            
                    
                    21.1.3 IIngredientFactory
            
                </a>
            

            
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        <li class="chapter " data-level="3.21.1.4" data-path="../../chapter-21/forge-extension/recipe-factory.html">
            
                <a href="../../chapter-21/forge-extension/recipe-factory.html">
            
                    
                    21.1.4 IRecipeFactory
            
                </a>
            

            
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        <li class="chapter " data-level="3.21.1.5" data-path="../../chapter-21/forge-extension/constants.html">
            
                <a href="../../chapter-21/forge-extension/constants.html">
            
                    
                    21.1.5 常量池（_constants.json）
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.21.2" data-path="../../chapter-21/custom-recipe.md">
            
                <span>
            
                    
                    21.2 重新实现 IRecipe
            
                </a>
            

            
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        <li class="chapter " data-level="3.21.3" data-path="../../chapter-21/vanilla-furnace.html">
            
                <a href="../../chapter-21/vanilla-furnace.html">
            
                    
                    21.3 扩展篇：熔炉配方及燃料值
            
                </a>
            

            
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        <li class="chapter " data-level="3.21.4" data-path="../../chapter-21/vanilla-brewing-stand.html">
            
                <a href="../../chapter-21/vanilla-brewing-stand.html">
            
                    
                    21.4 扩展篇：酿造台配方
            
                </a>
            

            
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        <li class="chapter " data-level="3.21.5" data-path="../../chapter-21/forge-extension/anvil-events.html">
            
                <a href="../../chapter-21/forge-extension/anvil-events.html">
            
                    
                    21.5 扩展篇：铁砧“配方”
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.22" data-path="../../chapter-22/">
            
                <a href="../../chapter-22/">
            
                    
                    22. 进度（Advancement）
            
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        <li class="chapter " data-level="3.22.1" data-path="../../chapter-22/forge-extension/custom-criterion.html">
            
                <a href="../../chapter-22/forge-extension/custom-criterion.html">
            
                    
                    22.1 自定义进度触发条件
            
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        <li class="chapter " data-level="3.22.2" data-path="../../chapter-22/forge-extension/custom-item-predicates.html">
            
                <a href="../../chapter-22/forge-extension/custom-item-predicates.html">
            
                    
                    22.2 自定义 Item Predicate
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.23" data-path="../../chapter-23/">
            
                <a href="../../chapter-23/">
            
                    
                    23. 战利品表
            
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            <ul class="articles">
                
    
        <li class="chapter " data-level="3.23.1" data-path="../../chapter-23/condition.html">
            
                <a href="../../chapter-23/condition.html">
            
                    
                    23.1 战利品表条件（Loot Condition）
            
                </a>
            

            
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        <li class="chapter " data-level="3.23.2" data-path="../../chapter-23/function.html">
            
                <a href="../../chapter-23/function.html">
            
                    
                    23.2 战利品表函数（Loot Function）
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.24" data-path="../../chapter-24/">
            
                <a href="../../chapter-24/">
            
                    
                    24. 命令
            
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            <ul class="articles">
                
    
        <li class="chapter " data-level="3.24.1" data-path="../../chapter-24/function.html">
            
                <a href="../../chapter-24/function.html">
            
                    
                    24.1 函数（.mcfunction）
            
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        <li class="chapter " data-level="3.24.2" data-path="../../chapter-24/command-tree.html">
            
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                    24.2 Forge 的扩展：CommandTreeBase
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.25" data-path="../../chapter-25/">
            
                <a href="../../chapter-25/">
            
                    
                    25. Forge 权限系统
            
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        <li class="chapter " data-level="3.25.1" data-path="../../chapter-25/permission-handler.html">
            
                <a href="../../chapter-25/permission-handler.html">
            
                    
                    25.1 IPermissionHandler
            
                </a>
            

            
        </li>
    

            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.26" data-path="../../chapter-26/">
            
                <a href="../../chapter-26/">
            
                    
                    26. Forge 配置文件系统
            
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            <ul class="articles">
                
    
        <li class="chapter " data-level="3.26.1" data-path="../../chapter-26/config-gui.html">
            
                <a href="../../chapter-26/config-gui.html">
            
                    
                    26.1 Forge 可视化配置文件编辑界面
            
                </a>
            

            
        </li>
    
        <li class="chapter " data-level="3.26.2" data-path="../../chapter-25/raw-config.md">
            
                <span>
            
                    
                    26.2 Configuration 类
            
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        <li class="chapter " data-level="3.26.3" data-path="../../chapter-26/sync.html">
            
                <a href="../../chapter-26/sync.html">
            
                    
                    26.3 同步配置文件
            
                </a>
            

            
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            </ul>
            
        </li>
    
        <li class="chapter " data-level="3.27" data-path="../../chapter-27/">
            
                <a href="../../chapter-27/">
            
                    
                    27. Forge 流体系统
            
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        <li class="chapter " data-level="3.27.1" data-path="../../chapter-27/fluid-stack.html">
            
                <a href="../../chapter-27/fluid-stack.html">
            
                    
                    27.1 Fluid 与 FluidStack
            
                </a>
            

            
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        <li class="chapter " data-level="3.27.2" data-path="../../chapter-27/block.html">
            
                <a href="../../chapter-27/block.html">
            
                    
                    27.2 流体方块
            
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        <li class="chapter " data-level="3.27.3" data-path="../../chapter-27/container/">
            
                <a href="../../chapter-27/container/">
            
                    
                    27.3 流体容器
            
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        <li class="chapter " data-level="3.27.3.1" data-path="../../chapter-27/container/item.html">
            
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                    27.3.1 物品形式的容器
            
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                    27.3.2 方块形式的容器
            
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                    27.3.3 流体容器之间的交互
            
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        <li class="chapter " data-level="3.27.4" data-path="../../chapter-27/render.html">
            
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                    27.4 流体渲染相关
            
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        <li class="chapter " data-level="3.28" data-path="../../chapter-28/">
            
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                    28. Forge Capability 系统
            
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        <li class="chapter " data-level="3.28.1" data-path="../../chapter-28/built-in/">
            
                <a href="../../chapter-28/built-in/">
            
                    
                    28.1 Forge 内建的 Capability
            
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        <li class="chapter " data-level="3.28.1.1" data-path="../../chapter-28/built-in/item.html">
            
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                    28.1.1 IItemHandler
            
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        <li class="chapter " data-level="3.28.1.2" data-path="../../chapter-28/built-in/fluid.html">
            
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                    28.2.2 IFluidHandler, IFluidHandlerItem
            
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        <li class="chapter " data-level="3.28.1.3" data-path="../../chapter-28/built-in/energy.html">
            
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                    28.2.3 IEnergyStorage
            
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        <li class="chapter " data-level="3.28.1.4" data-path="../../chapter-28/built-in/animation.html">
            
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                    28.2.4 IAnimation
            
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        <li class="chapter " data-level="3.28.2" data-path="../../chapter-28/custom.md">
            
                <span>
            
                    
                    28.2 属于你自己的第一个 Capability
            
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        <li class="chapter " data-level="3.29" data-path="../../chapter-29/">
            
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                    29. 跨 Mod 兼容及 Add-on 制作
            
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                    29.1 跨 Mod 通信（Inter-Mod Communication，IMC）
            
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                    29.2 使用第三方 Capability
            
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                    30.
            
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                    31. 附录 I：相关开发资源
            
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        <li class="chapter " data-level="4.2" data-path="../../chapter-32/index.md">
            
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                    32. 附录 II：？？？
            
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        <li class="chapter " data-level="4.3" data-path="../../chapter-33/index.md">
            
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                    33. 附录 III：？？？
            
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        <li class="chapter " data-level="4.4" data-path="../../chapter-34/index.md">
            
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                    34. 附录 IV：？？？
            
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        <li class="chapter " data-level="4.5" data-path="../../chapter-35/index.md">
            
                <span>
            
                    
                    35. 附录 V：？？？
            
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        <li class="chapter " data-level="4.6" data-path="../../chapter-36/index.md">
            
                <span>
            
                    
                    36. 附录 VI：？？？
            
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        <li class="chapter " data-level="4.7" data-path="../../chapter-37/index.md">
            
                <span>
            
                    
                    37. 附录 VII：？？？
            
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        <li class="chapter " data-level="4.8" data-path="../../chapter-38/index.md">
            
                <span>
            
                    
                    38. 附录 VIII：？？？
            
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        <li class="header">实战</li>
        
        
    
        <li class="chapter " data-level="5.1" data-path="../../chapter-39/index.md">
            
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                    39. 实战（上）
            
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        <li class="chapter " data-level="5.2" data-path="../../chapter-40/index.md">
            
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                    40. 实战（下）
            
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        <li class="header">后记</li>
        
        
    
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                    后记
            
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                <span>
            
                    
                    跋：《Aboard Harbinger Gunship》
            
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        <li class="chapter " data-level="6.1.2" data-path="../../afterword/credits.md">
            
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                    写在后面：鸣谢名单
            
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                    参考书目
            
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                                <div id="anchor-navigation-ex-navbar"><i class="fa fa-navicon"></i><ul><li><span class="title-icon "></span><a href="#forge-blockstate-v1-&#x683C;&#x5F0F;"><b>1. </b>Forge BlockState V1 &#x683C;&#x5F0F;</a></li><ul><li><span class="title-icon "></span><a href="#&#x8A00;&#x5F52;&#x6B63;&#x4F20;&#xFF0C;&#x6765;&#x770B;&#x7B80;&#x5316;&#x540E;&#x7684;&#x7248;&#x672C;"><b>1.1. </b>&#x8A00;&#x5F52;&#x6B63;&#x4F20;&#xFF0C;&#x6765;&#x770B;&#x7B80;&#x5316;&#x540E;&#x7684;&#x7248;&#x672C;</a></li><li><span class="title-icon "></span><a href="#&#x9ED8;&#x8BA4;&#x5C5E;&#x6027;"><b>1.2. </b>&#x9ED8;&#x8BA4;&#x5C5E;&#x6027;</a></li><li><span class="title-icon "></span><a href="#&#x5B50;&#x6A21;&#x578B;"><b>1.3. </b>&#x5B50;&#x6A21;&#x578B;</a></li><li><span class="title-icon "></span><a href="#&#x4EFF;&#x5C04;&#x53D8;&#x6362;&#xFF08;affine-transformation&#xFF09;&#x4E0E;-trsrtransformation"><b>1.4. </b>&#x4EFF;&#x5C04;&#x53D8;&#x6362;&#xFF08;Affine Transformation&#xFF09;&#x4E0E; TRSRTransformation</a></li><li><span class="title-icon "></span><a href="#&#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x7684;&#x53D8;&#x6362;"><b>1.5. </b>&#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x7684;&#x53D8;&#x6362;</a></li><li><span class="title-icon "></span><a href="#&#x9884;&#x8BBE;&#x7684;&#x53D8;&#x6362;&#x6A21;&#x7248;"><b>1.6. </b>&#x9884;&#x8BBE;&#x7684;&#x53D8;&#x6362;&#x6A21;&#x7248;</a></li><ul><li><span class="title-icon "></span><a href="#forgeblockstatev1transforms"><b>1.6.1. </b>ForgeBlockStateV1.Transforms</a></li></ul><li><span class="title-icon "></span><a href="#&#x7269;&#x54C1;&#x6A21;&#x578B;&#x4F7F;&#x7528;-forge-blockstate-v1"><b>1.7. </b>&#x7269;&#x54C1;&#x6A21;&#x578B;&#x4F7F;&#x7528; Forge BlockState V1</a></li></ul></ul></div><a href="#forge-blockstate-v1-&#x683C;&#x5F0F;" id="anchorNavigationExGoTop"><i class="fa fa-arrow-up"></i></a><h1 id="forge-blockstate-v1-&#x683C;&#x5F0F;"><a name="forge-blockstate-v1-&#x683C;&#x5F0F;" class="anchor-navigation-ex-anchor" href="#forge-blockstate-v1-&#x683C;&#x5F0F;"><i class="fa fa-link" aria-hidden="true"></i></a>1. Forge BlockState V1 &#x683C;&#x5F0F;</h1>
<p>&#x8003;&#x8651;&#x8FD9;&#x6837;&#x4E00;&#x4E2A;&#x65B9;&#x5757;&#x72B6;&#x6001;&#x5B9A;&#x4E49;&#xFF0C;&#x8FD9;&#x4E2A;&#x65B9;&#x5757;&#x662F;&#x4E00;&#x79CD;&#x52A0;&#x5DE5;&#x8BBE;&#x5907;&#xFF0C;&#x53EF;&#x4EE5;&#x9762;&#x671D;&#x4E1C;&#x5357;&#x897F;&#x5317;&#xFF0C;&#x6709;&#x5F00;&#x5173;&#x4E24;&#x79CD;&#x5DE5;&#x4F5C;&#x72B6;&#x6001;&#xFF1A;</p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;variants&quot;</span>: {
        <span class="hljs-string">&quot;facing=north,status=on&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_on&quot;</span>, <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">0</span> },
        <span class="hljs-string">&quot;facing=north,status=off&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_off&quot;</span>, <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">0</span> },
        <span class="hljs-string">&quot;facing=south,status=on&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_on&quot;</span>, <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">180</span> },
        <span class="hljs-string">&quot;facing=south,status=off&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_off&quot;</span>, <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">180</span> },
        <span class="hljs-string">&quot;facing=west,status=on&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_on&quot;</span>, <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">270</span> },
        <span class="hljs-string">&quot;facing=west,status=off&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_off&quot;</span>, <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">270</span> },
        <span class="hljs-string">&quot;facing=east,status=on&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_on&quot;</span>, <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">90</span> },
        <span class="hljs-string">&quot;facing=east,status=off&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_off&quot;</span>, <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">90</span> }
    }
}
</code></pre>
<p>&#x8FD9;&#x4E48;&#x4E00;&#x6765;&#x603B;&#x5171;&#x6709;&#x516B;&#x79CD;&#x53EF;&#x80FD;&#x7684; Block State&#x3002;&#x662F;&#x4E0D;&#x662F;&#x611F;&#x89C9;&#x91CD;&#x590D;&#x7684;&#x5185;&#x5BB9;&#x7279;&#x522B;&#x591A;&#xFF1F;&#x7B80;&#x5316;&#x7684;&#x529E;&#x6CD5;&#x81EA;&#x7136;&#x662F;&#x6709;&#x7684;&#x2014;&#x2014;Forge &#x63D0;&#x4F9B;&#x7684; BlockState &#x683C;&#x5F0F;&#x3002;&#x5173;&#x4E8E;&#x8FD9;&#x4E2A;&#x683C;&#x5F0F;&#x7684;&#x8BF4;&#x660E;&#x5E76;&#x4E0D;&#x591A;&#xFF0C;&#x751A;&#x81F3; ForgeDocs &#x4E0A;&#x4E5F;&#x53EA;&#x63D0;&#x53CA;&#x4E86;&#x4E00;&#x5C0F;&#x90E8;&#x5206;&#x3002;&#x66FE;&#x7ECF;&#x8D1F;&#x8D23; Forge &#x7684;&#x6E32;&#x67D3;&#x76F8;&#x5173;&#x7684; RainWarrior &#x66FE;&#x5199;&#x8FC7;&#x4E00;&#x4EFD;&#x5B83;&#x7684;<a href="https://gist.github.com/RainWarrior/0618131f51b8d37b80a6" target="_blank">&#x89C4;&#x8303;</a>&#xFF0C;&#x4F46;&#x7559;&#x4E0B;&#x7684;&#x6CE8;&#x91CA;&#x5E76;&#x4E0D;&#x591A;&#x3002;&#x672C;&#x6587;&#x5C06;&#x57FA;&#x4E8E;&#x8FD9;&#x4EFD;&#x89C4;&#x8303;&#x64B0;&#x5199;&#xFF0C;&#x5E76;&#x5C3D;&#x529B;&#x7ED9;&#x51FA;&#x6E05;&#x6670;&#x7684;&#x89E3;&#x91CA;&#x3002;</p>
<h2 id="&#x8A00;&#x5F52;&#x6B63;&#x4F20;&#xFF0C;&#x6765;&#x770B;&#x7B80;&#x5316;&#x540E;&#x7684;&#x7248;&#x672C;"><a name="&#x8A00;&#x5F52;&#x6B63;&#x4F20;&#xFF0C;&#x6765;&#x770B;&#x7B80;&#x5316;&#x540E;&#x7684;&#x7248;&#x672C;" class="anchor-navigation-ex-anchor" href="#&#x8A00;&#x5F52;&#x6B63;&#x4F20;&#xFF0C;&#x6765;&#x770B;&#x7B80;&#x5316;&#x540E;&#x7684;&#x7248;&#x672C;"><i class="fa fa-link" aria-hidden="true"></i></a>1.1. &#x8A00;&#x5F52;&#x6B63;&#x4F20;&#xFF0C;&#x6765;&#x770B;&#x7B80;&#x5316;&#x540E;&#x7684;&#x7248;&#x672C;</h2>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;forge_marker&quot;</span>: <span class="hljs-number">1</span>,
    <span class="hljs-string">&quot;variants&quot;</span>: {
        <span class="hljs-string">&quot;status&quot;</span>: {
            <span class="hljs-string">&quot;on&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_on&quot;</span> },
            <span class="hljs-string">&quot;off&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_off&quot;</span> }
        },
        <span class="hljs-string">&quot;facing&quot;</span>: {
            <span class="hljs-string">&quot;north&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">0</span> },
            <span class="hljs-string">&quot;south&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">180</span> },
            <span class="hljs-string">&quot;west&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">270</span> },
            <span class="hljs-string">&quot;east&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">90</span> }
        }
    }
}
</code></pre>
<p><code>forge_marker</code> &#x7528;&#x6765;&#x6807;&#x8BB0;&#x8BE5; JSON &#x4F7F;&#x7528; Forge &#x7684;&#x683C;&#x5F0F;&#xFF0C;&#x5E76;&#x7ED9;&#x51FA;&#x4F7F;&#x7528;&#x7684;&#x683C;&#x5F0F;&#x7684;&#x7248;&#x672C;&#x53F7;&#x3002;&#x76EE;&#x524D;&#x8FD9;&#x4E2A;&#x683C;&#x5F0F;&#x53EA;&#x6709; V1 &#x8FD9;&#x4E00;&#x4E2A;&#x7248;&#x672C;&#xFF0C;&#x6240;&#x4EE5;&#x8FD9;&#x91CC;&#x81EA;&#x7136;&#x5199;&#x4E86; 1&#x3002;&#x7136;&#x540E;&#x5C31;&#x662F;&#x4E0D;&#x4E00;&#x6837;&#x7684;&#x5730;&#x65B9;&#x4E86;&#xFF1A;<code>facing</code> &#x5C5E;&#x6027;&#x53EA;&#x5B9A;&#x4E49;&#x4E86;&#x7ED5; Y &#x8F74;&#x7684;&#x65CB;&#x8F6C;&#x89D2;&#x5EA6;&#xFF0C;&#x800C;&#x6A21;&#x578B;&#x5219;&#x53EA;&#x7531; <code>status</code> &#x5C5E;&#x6027;&#x7684;&#x503C;&#x51B3;&#x5B9A;&#x3002;Forge &#x4F1A;&#x5C06;&#x8FD9;&#x4E9B;&#x5C5E;&#x6027;&#x53CD;&#x590D;&#x7EC4;&#x5408;&#x8D77;&#x6765;&#x751F;&#x6210;&#x6240;&#x6709;&#x53EF;&#x80FD;&#x7684;&#x6A21;&#x578B;&#xFF08;&#x5176;&#x5B9E;&#x5C31;&#x662F;&#x4E2A;&#x5BF9;&#x8FD9;&#x4E9B;&#x5C5E;&#x6027;&#x6C42;&#x7B1B;&#x5361;&#x5C14;&#x79EF;&#x7684;&#x8FC7;&#x7A0B;&#xFF09;&#x3002;<br>Forge BlockState V1 &#x683C;&#x5F0F;&#x4FDD;&#x7559;&#x4E86;&#x4E00;&#x5B9A;&#x7A0B;&#x5EA6;&#x4E0A;&#x7684;&#x5BF9;&#x539F;&#x7248;&#x683C;&#x5F0F;&#x7684;&#x517C;&#x5BB9;&#xFF1B;&#x90A3;&#x4E2A; <code>y</code> &#x7684;&#x884C;&#x4E3A;&#x548C;&#x539F;&#x7248;&#x7684;&#x4E00;&#x81F4;&#x3002;&#x81EA;&#x7136;&#xFF0C;&#x539F;&#x7248;&#x7684;&#x7ED5; X &#x8F74;&#x4EE5; 90 &#x5EA6;&#x4E3A;&#x5355;&#x4F4D;&#x65CB;&#x8F6C;&#x5728; Forge BlockState V1 &#x4E2D;&#x4E5F;&#x53EF;&#x4EE5;&#x4F7F;&#x7528;&#x3002;&#x751A;&#x81F3;&#x6700;&#x5F00;&#x59CB;&#x90A3;&#x4E2A;&#x539F;&#x7248;&#x683C;&#x5F0F;&#x7684; JSON &#x52A0;&#x4E0A; <code>&quot;forge_marker&quot;: 1</code> &#x4E5F;&#x7B26;&#x5408; Forge BlockState V1 &#x683C;&#x5F0F;&#x3002;</p>
<h2 id="&#x9ED8;&#x8BA4;&#x5C5E;&#x6027;"><a name="&#x9ED8;&#x8BA4;&#x5C5E;&#x6027;" class="anchor-navigation-ex-anchor" href="#&#x9ED8;&#x8BA4;&#x5C5E;&#x6027;"><i class="fa fa-link" aria-hidden="true"></i></a>1.2. &#x9ED8;&#x8BA4;&#x5C5E;&#x6027;</h2>
<p>Forge BlockState V1 &#x683C;&#x5F0F;&#x9664;&#x4E86;&#x8BED;&#x6CD5;&#x66F4;&#x7B80;&#x6D01;&#x5916;&#xFF0C;&#x8FD8;&#x652F;&#x6301;&#x66F4;&#x591A;&#x7279;&#x6027;&#x3002;&#x8FD8;&#x662F;&#x8003;&#x8651;&#x521A;&#x624D;&#x90A3;&#x4E2A;&#x52A0;&#x5DE5;&#x8BBE;&#x5907;&#x3002;&#x5982;&#x679C;&#x5B83;&#x6CA1;&#x6709;&#x5F00;&#x5173;&#x7684;&#x72B6;&#x6001;&#xFF0C;&#x90A3;&#x4E48;&#x4E0D;&#x8BBA;&#x9762;&#x671D;&#x54EA;&#x91CC;&#x5B83;&#x90FD;&#x4F1A;&#x662F;&#x540C;&#x4E00;&#x4E2A;&#x6A21;&#x578B;&#xFF0C;&#x53EA;&#x662F;&#x9700;&#x8981;&#x6839;&#x636E;&#x671D;&#x5411;&#x8F6C;&#x4E00;&#x8F6C;&#x3002;Forge BlockState V1 &#x5141;&#x8BB8;&#x4F60;&#x6307;&#x5B9A;&#x201C;&#x9ED8;&#x8BA4;&#x503C;&#x201D;&#xFF1A;</p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;forge_marker&quot;</span>: <span class="hljs-number">1</span>,
    <span class="hljs-string">&quot;defaults&quot;</span>: {
        <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine&quot;</span>    
    },
    <span class="hljs-string">&quot;variants&quot;</span>: {
        <span class="hljs-string">&quot;facing&quot;</span>: {
            <span class="hljs-string">&quot;north&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">0</span> },
            <span class="hljs-string">&quot;south&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">180</span> },
            <span class="hljs-string">&quot;west&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">270</span> },
            <span class="hljs-string">&quot;east&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">90</span> }
        }
    }
}
</code></pre>
<p>&#x8FD9;&#x91CC;&#x7684;&#x9ED8;&#x8BA4;&#x503C;&#x4FBF;&#x662F;&#x8981;&#x4F7F;&#x7528;&#x7684;&#x6A21;&#x578B;&#x3002;&#x4E8E;&#x662F; Forge &#x4F1A;&#x62FF;&#x56DB;&#x79CD;&#x53EF;&#x80FD;&#x7684;&#x72B6;&#x6001;&#x4E0E;&#x9ED8;&#x8BA4;&#x503C;&#x76F8;&#x7EC4;&#x5408;&#xFF0C;&#x5F97;&#x5230;&#x6700;&#x7EC8;&#x5BF9;&#x5E94;&#x7684;&#x6A21;&#x578B;&#x3002;&#x76F4;&#x63A5;&#x5728;&#x8FD9;&#x91CC;&#x6307;&#x5B9A;&#x7EB9;&#x7406;&#x8DEF;&#x5F84;&#x4E5F;&#x662F;&#x53EF;&#x80FD;&#x7684;&#x3002;</p>
<h2 id="&#x5B50;&#x6A21;&#x578B;"><a name="&#x5B50;&#x6A21;&#x578B;" class="anchor-navigation-ex-anchor" href="#&#x5B50;&#x6A21;&#x578B;"><i class="fa fa-link" aria-hidden="true"></i></a>1.3. &#x5B50;&#x6A21;&#x578B;</h2>
<p>Forge BlockState V1 &#x683C;&#x5F0F;&#x5141;&#x8BB8;&#x4F60;&#x4F7F;&#x7528;&#x82E5;&#x5E72;&#x5B50;&#x6A21;&#x578B;&#xFF0C;&#x6362;&#x8A00;&#x4E4B;&#x53EF;&#x4EE5;&#x628A;&#x597D;&#x51E0;&#x4E2A;&#x4E92;&#x76F8;&#x72EC;&#x7ACB;&#x7684;&#x65B9;&#x5757;&#x6A21;&#x578B;&#x7528;&#x8FD9;&#x79CD;&#x65B9;&#x5F0F;&#x62FC;&#x8D77;&#x6765;&#x3002;</p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;forge_marker&quot;</span>: <span class="hljs-number">1</span>,
    <span class="hljs-string">&quot;variants&quot;</span>: {
        <span class="hljs-string">&quot;status&quot;</span>: {
            <span class="hljs-string">&quot;on&quot;</span>: {
                <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_on&quot;</span>,
                <span class="hljs-string">&quot;submodel&quot;</span>: {
                    <span class="hljs-string">&quot;part1&quot;</span>: {
                        <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../extended_part&quot;</span>
                    }
                }
            },
            <span class="hljs-string">&quot;off&quot;</span>: { <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../machine_off&quot;</span> }
        },
        <span class="hljs-string">&quot;facing&quot;</span>: {
            <span class="hljs-string">&quot;north&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">0</span> },
            <span class="hljs-string">&quot;south&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">180</span> },
            <span class="hljs-string">&quot;west&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">270</span> },
            <span class="hljs-string">&quot;east&quot;</span>: { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">90</span> }
        }
    }
}
</code></pre>
<p>&#x8FD9;&#x6837;&#x4E00;&#x6765;&#xFF0C;&#x8FD9;&#x4E2A;&#x8BBE;&#x5907;&#x5DE5;&#x4F5C;&#x7684;&#x65F6;&#x5019;&#x5C31;&#x4F1A;&#x201C;&#x957F;&#x201D;&#x51FA;&#x70B9;&#x4E1C;&#x897F;&#x3002;<code>part1</code> &#x5728;&#x8FD9;&#x91CC;&#x53EA;&#x662F;&#x8D77;&#x5230;&#x4E00;&#x4E2A;&#x547D;&#x540D;&#x7684;&#x4F5C;&#x7528;&#xFF1B;&#x5982;&#x679C;&#x4F60;&#x9700;&#x8981;&#x591A;&#x4E2A;&#x5B50;&#x6A21;&#x578B;&#xFF0C;&#x4F60;&#x5927;&#x53EF;&#x4EE5;&#x5728; <code>submodel</code> &#x91CC;&#x585E; <code>part2</code>&#x3001;<code>part3</code>&#x3001;&#x2026;&#x2026;<br>&#x552F;&#x4E00;&#x7684;&#x9057;&#x61BE;&#x662F;&#x5B50;&#x6A21;&#x578B;&#x4F3C;&#x4E4E;&#x4E0D;&#x80FD;&#x5728; <code>defaults</code> &#x4E2D;&#x4F7F;&#x7528;&#xFF0C;&#x539F;&#x56E0;&#x672A;&#x77E5;&#x3002;</p>
<h2 id="&#x4EFF;&#x5C04;&#x53D8;&#x6362;&#xFF08;affine-transformation&#xFF09;&#x4E0E;-trsrtransformation"><a name="&#x4EFF;&#x5C04;&#x53D8;&#x6362;&#xFF08;affine-transformation&#xFF09;&#x4E0E;-trsrtransformation" class="anchor-navigation-ex-anchor" href="#&#x4EFF;&#x5C04;&#x53D8;&#x6362;&#xFF08;affine-transformation&#xFF09;&#x4E0E;-trsrtransformation"><i class="fa fa-link" aria-hidden="true"></i></a>1.4. &#x4EFF;&#x5C04;&#x53D8;&#x6362;&#xFF08;Affine Transformation&#xFF09;&#x4E0E; TRSRTransformation</h2>
<p>Forge BlockState V1 &#x683C;&#x5F0F;&#x8FD8;&#x5141;&#x8BB8;&#x4F60;&#x5BF9;&#x6A21;&#x578B;&#xFF08;&#x81EA;&#x7136;&#x4E5F;&#x5305;&#x62EC;&#x5B50;&#x6A21;&#x578B;&#xFF09;&#x505A;&#x4EFF;&#x5C04;&#x53D8;&#x6362;&#x3002;&#x4E3A;&#x7B80;&#x660E;&#x8D77;&#x89C1;&#xFF0C;&#x4ECE;&#x8FD9;&#x91CC;&#x5F00;&#x59CB;&#xFF0C;&#x672C;&#x6587;&#x4E0D;&#x7ED9;&#x51FA;&#x5B8C;&#x6574;&#x7684; BlockState JSON&#x3002;</p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>,
    <span class="hljs-string">&quot;defaults&quot;</span>: {
        <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../target_model&quot;</span>,
        <span class="hljs-string">&quot;transform&quot;</span>: [
            [ <span class="hljs-number">1</span>, <span class="hljs-number">0</span>, <span class="hljs-number">0</span>, <span class="hljs-number">0</span> ],
            [ <span class="hljs-number">0</span>, <span class="hljs-number">1</span>, <span class="hljs-number">0</span>, <span class="hljs-number">0</span> ],
            [ <span class="hljs-number">0</span>, <span class="hljs-number">0</span>, <span class="hljs-number">1</span>, <span class="hljs-number">0</span> ]
        ]
    },
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>
}
</code></pre>
<p>&#x8FD9;&#x4E2A;&#x589E;&#x5E7F;&#x77E9;&#x9635;&#x6700;&#x53F3;&#x4E00;&#x5217;&#x7528;&#x4E8E;&#x5E73;&#x79FB;&#xFF0C;&#x5DE6;&#x4FA7;&#x7684; <span class="katex"><span class="katex-mathml"><math><semantics><mrow><mn>3</mn><mo>&#xD7;</mo><mn>3</mn></mrow><annotation encoding="application/x-tex">3 \times 3</annotation></semantics></math></span><span class="katex-html" aria-hidden="true"><span class="strut" style="height:0.64444em;"></span><span class="strut bottom" style="height:0.72777em;vertical-align:-0.08333em;"></span><span class="base textstyle uncramped"><span class="mord mathrm">3</span><span class="mbin">&#xD7;</span><span class="mord mathrm">3</span></span></span></span> &#x77E9;&#x9635;&#x662F;&#x53EA;&#x5305;&#x62EC;&#x65CB;&#x8F6C;&#x548C;&#x7F29;&#x653E;&#x7684;&#x53D8;&#x6362;&#x77E9;&#x9635;&#x3002;&#x4E5F;&#x53EF;&#x4EE5;&#x5199;&#x6210;&#x8FD9;&#x6837;&#xFF1A;</p>
<pre><code class="lang-json"><span class="hljs-string">&quot;transform&quot;</span>: {
    <span class="hljs-string">&quot;matrix&quot;</span>: [
        [ <span class="hljs-number">1</span>, <span class="hljs-number">0</span>, <span class="hljs-number">0</span>, <span class="hljs-number">0</span> ],
        [ <span class="hljs-number">0</span>, <span class="hljs-number">1</span>, <span class="hljs-number">0</span>, <span class="hljs-number">0</span> ],
        [ <span class="hljs-number">0</span>, <span class="hljs-number">0</span>, <span class="hljs-number">1</span>, <span class="hljs-number">0</span> ]
    ]
}
</code></pre>
<p>&#x4F46;&#x662F;&#x8FD9;&#x6837;&#x5199;&#x8D77;&#x6765;&#x7684;&#x53EF;&#x8BFB;&#x6027;&#x591A;&#x6570;&#x65F6;&#x5019;&#x5E76;&#x4E0D;&#x597D;&#x3002;&#x4E0D;&#x8FC7;&#xFF0C;&#x8FD8;&#x6709;&#x53E6;&#x4E00;&#x79CD;&#x5F62;&#x5F0F;&#x7684;&#x5199;&#x6CD5;&#x53EF;&#x7528;&#xFF1A;TRSRTransformation&#x3002;<a href="https://github.com/SlimeKnights/Mantle/blob/13695e8464b1f110c47f06fb141021ce3118f143/src/main/java/slimeknights/mantle/client/model/TRSRBakedModel.java#L30" target="_blank">TRSR &#x662F; &quot;translation, rotation, scale, rotation&quot; &#x7684;&#x9996;&#x5B57;&#x6BCD;&#x7F29;&#x7565;&#x8BCD;&#x3002;</a></p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>,
    <span class="hljs-string">&quot;defaults&quot;</span>: {
        <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../target_model&quot;</span>,
        <span class="hljs-string">&quot;transform&quot;</span>: {
            <span class="hljs-string">&quot;translation&quot;</span>: [ <span class="hljs-number">0</span>, <span class="hljs-number">0</span>, <span class="hljs-number">0</span> ],
            <span class="hljs-string">&quot;rotation&quot;</span>: [ { <span class="hljs-string">&quot;x&quot;</span>: <span class="hljs-number">0</span> }, { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">0</span> }, { <span class="hljs-string">&quot;z&quot;</span>: <span class="hljs-number">0</span> } ],
            <span class="hljs-string">&quot;scale&quot;</span>: [ <span class="hljs-number">1</span>, <span class="hljs-number">1</span>, <span class="hljs-number">1</span> ],
            <span class="hljs-string">&quot;post-rotation&quot;</span>: [ { <span class="hljs-string">&quot;x&quot;</span>: <span class="hljs-number">0</span> }, { <span class="hljs-string">&quot;y&quot;</span>: <span class="hljs-number">0</span> }, { <span class="hljs-string">&quot;z&quot;</span>: <span class="hljs-number">0</span> } ]
        }
    },
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>
}
</code></pre>
<p>&#x5176;&#x4E2D;&#xFF1A;</p>
<ul>
<li>&#x6240;&#x6709;&#x5B57;&#x6BB5;&#x90FD;&#x662F;&#x53EF;&#x9009;&#x7684;&#xFF0C;&#x4E0D;&#x9700;&#x8981;&#x7684;&#x53D8;&#x6362;&#x90FD;&#x53EF;&#x4EE5;&#x76F4;&#x63A5;&#x7701;&#x7565;&#x3002;</li>
<li><code>rotation</code> &#x548C; <code>post-rotation</code> &#x5B57;&#x6BB5;&#x53EF;&#x4F7F;&#x7528;&#x56DB;&#x5143;&#x6570; <code>[ x, y, z, w ]</code>&#x3002;</li>
<li><code>rotation</code> &#x548C; <code>post-rotation</code> &#x5B57;&#x6BB5;&#x4EA6;&#x53EF;&#x76F4;&#x63A5;&#x8D4B;&#x503C;&#x4E3A;&#x7C7B;&#x4F3C; <code>{ &quot;x&quot;: 0 }</code> &#x7684;&#x5F62;&#x5F0F;&#xFF0C;&#x8868;&#x793A;&#x53EA;&#x5728;&#x552F;&#x4E00;&#x4E00;&#x4E2A;&#x6307;&#x5B9A;&#x7684;&#x8F74;&#x4E0A;&#x8F6C;&#x3002;</li>
<li><code>scale</code> &#x53EF;&#x76F4;&#x63A5;&#x8D4B;&#x503C;&#x4E3A;&#x4E00;&#x4E2A;&#x6570;&#xFF0C;&#x8868;&#x793A; uniform scale&#x3002;&#x4F7F;&#x7528; <code>[ 1, 1, 1 ]</code> &#x5F62;&#x5F0F;&#x5219;&#x8868;&#x793A;&#x5728;&#x5BF9;&#x5E94;&#x7684;&#x8F74;&#x4E0A;&#x7F29;&#x653E;&#xFF08;x&#x3001;y&#x3001;z&#xFF09;&#x3002;</li>
</ul>
<h2 id="&#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x7684;&#x53D8;&#x6362;"><a name="&#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x7684;&#x53D8;&#x6362;" class="anchor-navigation-ex-anchor" href="#&#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x7684;&#x53D8;&#x6362;"><i class="fa fa-link" aria-hidden="true"></i></a>1.5. &#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x7684;&#x53D8;&#x6362;</h2>
<p><code>transform</code> &#x5B57;&#x6BB5;&#x53EF;&#x4EE5;&#x5B9A;&#x4E49;&#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x9700;&#x8981;&#x5E94;&#x7528;&#x7684;&#x4E0D;&#x540C;&#x53D8;&#x6362;&#xFF1B;&#x8FD9;&#x4E2A;&#x7279;&#x6027;&#x7C7B;&#x4F3C;&#x4E8E;&#x539F;&#x7248;&#x65B9;&#x5757;&#x6A21;&#x578B;&#x4E2D;&#x7684; <code>display</code> &#x5B57;&#x6BB5;&#xFF0C;&#x4F46;&#x76F8;&#x6BD4;&#x539F;&#x7248;&#x65B9;&#x5757;&#x6A21;&#x578B;&#xFF0C;Forge BlockState V1 &#x7684;&#x7248;&#x672C;&#x53EF;&#x4EE5;&#x4F7F;&#x7528;&#x4EFF;&#x5C04;&#x53D8;&#x6362;&#x6216; TRSRTransformation&#x3002;</p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>,
    <span class="hljs-string">&quot;transform&quot;</span>: {
        <span class="hljs-string">&quot;thirdperson&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;thirdperson_lefthand&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;thirdperson_righthand&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;firstperson&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;firstperson_lefthand&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;firstperson_righthand&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;head&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;gui&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;ground&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> },
        <span class="hljs-string">&quot;fixed&quot;</span>: { <span class="hljs-string">&quot;matrix&quot;</span>: <span class="hljs-string">&quot;...&quot;</span> }
    },
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>
}
</code></pre>
<p>&#x5176;&#x4E2D; <code>thirdperson</code> &#x662F; <code>thirdperson_righthand</code> &#x7684; shortcut&#xFF0C;<code>firstperson</code> &#x662F; <code>firstperson_righthand</code> &#x7684; shortcut&#xFF0C;&#x5269;&#x4F59;&#x5B57;&#x6BB5;&#x7684;&#x542B;&#x4E49;&#x53EF;&#x76F4;&#x63A5;&#x5BF9;&#x7167; <a href="https://minecraft-zh.gamepedia.com/%E6%A8%A1%E5%9E%8B#.E6.96.B9.E5.9D.97.E6.A8.A1.E5.9E.8B" target="_blank">Minecraft Wiki &#x4E0A;&#x7684;&#x8BF4;&#x660E;</a>&#x6765;&#x7406;&#x89E3;&#x3002;</p>
<h2 id="&#x9884;&#x8BBE;&#x7684;&#x53D8;&#x6362;&#x6A21;&#x7248;"><a name="&#x9884;&#x8BBE;&#x7684;&#x53D8;&#x6362;&#x6A21;&#x7248;" class="anchor-navigation-ex-anchor" href="#&#x9884;&#x8BBE;&#x7684;&#x53D8;&#x6362;&#x6A21;&#x7248;"><i class="fa fa-link" aria-hidden="true"></i></a>1.6. &#x9884;&#x8BBE;&#x7684;&#x53D8;&#x6362;&#x6A21;&#x7248;</h2>
<p>&#x4E0A;&#x6587;&#x4E2D;&#x63D0;&#x5230;&#x7684;  <code>transform</code> &#x5B57;&#x6BB5;&#x5176;&#x5B9E;&#x8FD8;&#x53EF;&#x4EE5;&#x76F4;&#x63A5;&#x8D4B;&#x503C;&#x4E3A; String&#xFF0C;&#x6B64;&#x65F6; Forge &#x4F1A;&#x4F7F;&#x7528;&#x5BF9;&#x5E94;&#x7684;&#x9884;&#x8BBE;&#x6A21;&#x677F;&#x5BF9;&#x6A21;&#x578B;&#x8FDB;&#x884C;&#x53D8;&#x6362;&#x3002;</p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>,
    <span class="hljs-string">&quot;defaults&quot;</span>: {
        <span class="hljs-string">&quot;model&quot;</span>: <span class="hljs-string">&quot;.../target_model&quot;</span>,
        <span class="hljs-string">&quot;transform&quot;</span>: <span class="hljs-string">&quot;identity&quot;</span>
    },
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>
}
</code></pre>
<p><code>identity</code> &#x81EA;&#x7136;&#x662F;&#x8FD4;&#x56DE;&#x6A21;&#x578B;&#x5B83;&#x672C;&#x8EAB;&#x7684;&#x5355;&#x4F4D;&#x53D8;&#x6362;&#x3002;&#x5176;&#x4ED6;&#x53EF;&#x7528;&#x7684;&#x53D8;&#x6362;&#x8FD8;&#x6709; <code>forge:default-block</code>&#xFF08;&#x7528;&#x4E8E;&#x65B9;&#x5757;&#x53CA; <code>ItemBlock</code>&#xFF09;&#x3001;<code>forge:default-item</code>&#xFF08;&#x7528;&#x4E8E;&#x4E00;&#x822C;&#x7269;&#x54C1;&#xFF09;&#x548C; <code>forge:default-tool</code>&#xFF08;&#x7528;&#x4E8E;&#x9550;&#x3001;&#x65A7;&#x8FD9;&#x6837;&#x7684;&#x5DE5;&#x5177;&#xFF09;&#x3002;<br>&#x6709;&#x4E00;&#x70B9;&#x9700;&#x8981;&#x6CE8;&#x610F;&#xFF1A;<code>forge:default-block</code>&#x3001;<code>forge:default-item</code> &#x548C; <code>forge:default-tool</code> &#x5DF2;&#x7ECF;&#x5B8C;&#x6574;&#x5B9A;&#x4E49;&#x4E86; <code>thirdperson</code>&#x3001;<code>firstperson</code>&#x3001;<code>head</code>&#x3001; <code>ground</code>&#x3001;<code>gui</code>&#x3001;<code>fixed</code> &#x7B49;&#x7B49;&#x573A;&#x666F;&#x4E0B;&#x7684;&#x53D8;&#x6362;&#xFF0C;&#x6240;&#x4EE5;&#x4E0A;&#x6587;&#x4E2D;&#x63D0;&#x5230;&#x7684;&#x201C;&#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x7684;&#x53D8;&#x6362;&#x201D;&#x662F;&#x4E0D;&#x80FD;&#x7528;&#x8FD9;&#x4E09;&#x4E2A;&#x6A21;&#x677F;&#x7684;&#xFF0C;&#x53EA;&#x6709; <code>identity</code> &#x53EF;&#x7528;&#x3002;&#x60F3;&#x60F3;&#x770B;&#x4E5F;&#x80FD;&#x77E5;&#x9053;&#x5141;&#x8BB8;&#x7684;&#x8BDD;&#x4F1A;&#x663E;&#x5F97;&#x5341;&#x5206;&#x5947;&#x602A;&#x3002;</p>
<h3 id="forgeblockstatev1transforms"><a name="forgeblockstatev1transforms" class="anchor-navigation-ex-anchor" href="#forgeblockstatev1transforms"><i class="fa fa-link" aria-hidden="true"></i></a>1.6.1. ForgeBlockStateV1.Transforms</h3>
<p>14.23.5.2772 &#x4E2D;&#x4F60;&#x53EF;&#x4EE5;&#x901A;&#x8FC7; <code>ForgeBlockStateV1.Transforms</code> &#x7684; <code>get</code> &#x65B9;&#x6CD5;&#x62FF;&#x5230;&#x4E0A;&#x6587;&#x4E2D;&#x63D0;&#x5230;&#x7684; <code>forge:default-block</code>&#x3001;<code>forge:default-item</code> &#x548C; <code>forge:default-tool</code> &#x4E09;&#x4E2A;&#x6A21;&#x677F;&#x5BF9;&#x5E94;&#x7684; <code>IModelState</code> &#x5BF9;&#x8C61;&#x3002;&#x5982;&#x6B64;&#x4E00;&#x6765;&#xFF0C;&#x53EF;&#x4EE5;&#x901A;&#x8FC7; <code>IModelState</code> &#x7684; <code>apply</code> &#x65B9;&#x6CD5;&#x62FF;&#x5230;&#x4E0D;&#x540C;&#x89C6;&#x89D2;&#x4E0B;&#x7684; <code>TRSRTransformation</code>&#xFF08;&#x5C01;&#x88C5;&#x5728;&#x4E00;&#x4E2A; <code>Optional</code> &#x4E2D;&#xFF0C;&#x56E0;&#x4E3A;&#x7684;&#x786E;&#x6709;&#x53EF;&#x80FD;&#x4E0D;&#x5B58;&#x5728;&#xFF09;&#xFF0C;&#x5728;&#x67D0;&#x4E9B;&#x65F6;&#x5019;&#x8FD9;&#x4E2A;&#x6570;&#x636E;&#x76F8;&#x5F53;&#x6709;&#x7528;&#x3002;</p>
<h2 id="&#x7269;&#x54C1;&#x6A21;&#x578B;&#x4F7F;&#x7528;-forge-blockstate-v1"><a name="&#x7269;&#x54C1;&#x6A21;&#x578B;&#x4F7F;&#x7528;-forge-blockstate-v1" class="anchor-navigation-ex-anchor" href="#&#x7269;&#x54C1;&#x6A21;&#x578B;&#x4F7F;&#x7528;-forge-blockstate-v1"><i class="fa fa-link" aria-hidden="true"></i></a>1.7. &#x7269;&#x54C1;&#x6A21;&#x578B;&#x4F7F;&#x7528; Forge BlockState V1</h2>
<p>&#x6CA1;&#x9519;&#xFF0C;&#x56DB;&#x79CD;&#x53EF;&#x7528;&#x7684;&#x53D8;&#x6362;&#x6A21;&#x677F;&#x91CC;&#x7684; <code>forge:default-item</code> &#x5B9E;&#x9645;&#x4E0A;&#x662F;&#x53EF;&#x4EE5;&#x7ED9;&#x7269;&#x54C1;&#x7528;&#x7684;&#x3002;&#x5177;&#x4F53;&#x6765;&#x8BF4;&#xFF0C;&#x662F;&#x8FD9;&#x6837;&#x64CD;&#x4F5C;&#x7684;&#xFF1A;</p>
<pre><code class="lang-java">ModelLoader.setCustomModelResourceLocation(myItem, <span class="hljs-number">0</span>, <span class="hljs-keyword">new</span> ModelResourceLocation(<span class="hljs-keyword">new</span> ResourceLocation(<span class="hljs-string">&quot;example_mod&quot;</span>, <span class="hljs-string">&quot;example_item_model&quot;</span>), <span class="hljs-string">&quot;inventory&quot;</span>));
</code></pre>
<p>&#x5B9E;&#x9645;&#x4E0A;&#x8FD9;&#x4E2A; <code>ModelResourceLocation</code> &#x4E5F;&#x53EF;&#x4EE5;&#x4EE3;&#x8868;&#x4E00;&#x4E2A; BlockState JSON &#x7684;&#x4F4D;&#x7F6E;&#x3002;&#x6BD4;&#x5982;&#x4E0A;&#x9762;&#x8FD9;&#x4E2A;&#x4F8B;&#x5B50;&#x4E2D;&#x7684; <code>ModelResourceLocation</code> &#x4E5F;&#x53EF;&#x4EE5;&#x6307;&#x5411; <code>assets/example_mod/blockstates/example_item_model.json</code> &#x4E2D;&#x5B9A;&#x4E49;&#x7684; <code>variants.inventory</code>&#x3002;&#x4E8B;&#x5B9E;&#x4E0A;&#xFF0C;Minecraft/Forge &#x4E5F;&#x7684;&#x786E;&#x662F;&#x4F1A;&#x641C;&#x7D22;&#x8FD9;&#x91CC;&#x7684;&#x3002;<br>&#x4F46;&#x8FD9;&#x91CC;&#x6709;&#x4E00;&#x4E2A;&#x5751;&#xFF1A;<code>variants</code> &#x540C;&#x65F6;&#x4E5F;&#x5305;&#x542B;&#x4E86;&#x6240;&#x6709;&#x65B9;&#x5757;&#x72B6;&#x6001;&#x4E2D;&#x7684;&#x5C5E;&#x6027;&#x5217;&#x8868;&#xFF0C;&#x76F4;&#x63A5;&#x58F0;&#x660E;&#x6210;&#x8FD9;&#x6837;&#x4F1A;&#x6709;&#x6B67;&#x4E49;&#xFF1A;</p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>,
    <span class="hljs-string">&quot;variants&quot;</span>: {
        <span class="hljs-string">&quot;inventory&quot;</span>: { <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>, <span class="hljs-string">&quot;transform&quot;</span>: <span class="hljs-string">&quot;forge:default-item&quot;</span> }
    }
}
</code></pre>
<p>&#x8FD9;&#x7A76;&#x7ADF;&#x662F;&#x4E00;&#x4E2A;&#x5B8C;&#x6574;&#x7684; variants&#xFF0C;&#x8FD8;&#x662F;&#x4E00;&#x4E2A;&#x65B9;&#x5757;&#x72B6;&#x6001;&#x4E2D;&#x7684;&#x7279;&#x5B9A;&#x5C5E;&#x6027;&#xFF1F;<a href="https://github.com/MinecraftForge/MinecraftForge/issues/4797" target="_blank">Forge BlockState V1 &#x6CA1;&#x6709;&#x89E3;&#x51B3;&#x8FD9;&#x4E2A;&#x95EE;&#x9898;</a>&#xFF0C;&#x4F46;&#x8FD9;&#x4E2A;&#x95EE;&#x9898;&#x6709;&#x4E00;&#x4E2A; workaround&#xFF1A;</p>
<pre><code class="lang-json">{
    <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>,
    <span class="hljs-string">&quot;variants&quot;</span>: {
        <span class="hljs-string">&quot;inventory&quot;</span>: [{
            <span class="hljs-string">&quot;...&quot;</span>: <span class="hljs-string">&quot;...&quot;</span>,
            <span class="hljs-string">&quot;transform&quot;</span>: <span class="hljs-string">&quot;forge:default-item&quot;</span>
        }]
    }
}
</code></pre>
<p>&#x6CE8;&#x610F;&#x5230;&#x6570;&#x7EC4;&#x7684;&#x58F0;&#x660E;&#x3002;&#x5728;&#x539F;&#x7248;&#x7684; BlockState JSON &#x683C;&#x5F0F;&#x4E2D;&#x8FD9;&#x4EE3;&#x8868;&#x4ECE;&#x6570;&#x7EC4;&#x4E2D;&#x968F;&#x673A;&#x62BD;&#x4E00;&#x4E2A;&#x51FA;&#x6765;&#x4F5C;&#x4E3A;&#x5B9E;&#x9645;&#x4F7F;&#x7528;&#x7684;&#x6A21;&#x578B;&#x3002;&#x56E0;&#x4E3A;&#x67D0;&#x4E9B;&#x539F;&#x56E0;&#xFF0C;&#x4F7F;&#x7528;&#x8FD9;&#x6837;&#x7684;&#x58F0;&#x660E;&#x8981;&#x6C42;&#x5BF9;&#x5E94;&#x7684;&#x952E;&#x5FC5;&#x987B;&#x662F;&#x5B8C;&#x6574;&#x7684; variant &#x540D;&#xFF0C;&#x56E0;&#x6B64;&#x8FD9;&#x6837;&#x5199;&#x53EF;&#x4EE5;&#x6D88;&#x53BB;&#x6B67;&#x4E49;&#x3002;</p>

                                
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